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Picnic<meta> 野餐日, 2022
沉浸线上&线下互动空间 Immersive Online&Offline Interactive Space
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数据可以吃吗?数字就注定是虚拟的吗?“第四面墙”是否可以被打破?人类大脑通过神经突触开闭传递电信号的运作模式与计算机二进制的1/0在本质上是否具有同一性?
“那么,想和你的数字分身来一场面对面的约会吗?”
——野餐日以Metagame的形式,在探索并构建Metaverse的过程中尝试打破现实与数字世界之间的墙。
当玩家在线上世界创建了自己的数字分身后,即刻在线下进入混合现实的游戏空间,我们是否可以站在真实世界与数字世界的夹缝中,再一次探索自我与Avatar之间的关系?
Is data eatable? Is digital meant to be virtual? Can the "fourth wall" be broken?
Is the human brain's operation of transmitting electrical signals through the opening and closing of synapses essentially the same as the 1/0 of computer binary?
Picnic<meta> takes the form of a Metagame, an attempt to break down the wall between the real and digital worlds in the process of exploring and building the Metaverse.
Once players have created their digital doppelgängers in the online world, instantly entering the mixed reality game space offline,
can we stand in the gap between the real world and the digital world and explore the relationship between self and Avatar once again?